Effect of Game-Based and Simulation-Based Training on Triage Knowledge in Mass Casualty Incidents: A Quasi-Experimental Study among Nurses in Semnan, Iran

Authors

DOI:

https://doi.org/10.22100/sjms.v11i3.1283

Keywords:

Triage , Simulation training, Learning, Mass casualty incidents, Nurses

Abstract

Background: Mass casualty incidents involve sending a large number of injured people to hospitals. Mass casualty incidents require efficient triage to prioritize care, and nurses, as the largest healthcare workforce, play a key role in crisis response. This study aimed to evaluate the effect of combined game-based and simulation-based training on improving nurses' triage knowledge in mass casualty incidents in hospitals affiliated with Semnan University of Medical Sciences, Iran.

Methods: This quasi-experimental study with a pretest-posttest design involved 55 crisis team nurses from eight hospitals affiliated with Semnan University of Medical Sciences, selected via convenience sampling. Participants completed a pretest, followed by a lecture, game-based training, and simulation with 10 simulated patients. Data were analyzed using the Wilcoxon test in SPSS version 26.

Results: The increase from the pre-test mean of 11.87±2.31 to the post-test mean of 15.75±1.65 (P-value<0.001) indicated a significant improvement in nurses' knowledge of triage principles.

Conclusions: Game-based and simulation-based training significantly improved nurses’ triage knowledge and enhanced their preparedness for mass casualty incidents. It is recommended that these methods be integrated into nursing education and that follow-up assessments be conducted.

 

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Published

2025-09-13

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How to Cite

Effect of Game-Based and Simulation-Based Training on Triage Knowledge in Mass Casualty Incidents: A Quasi-Experimental Study among Nurses in Semnan, Iran. (2025). Shahroud Journal of Medical Sciences, 11(3), 17-21. https://doi.org/10.22100/sjms.v11i3.1283